Not content with creating just one new class of enemies, Gears of War 4 developer The Coalition has this week unveiled a second all-new faction. This time, they’re robots.
The unveil comes in a new campaign video, courtesy of IGN, which features grumpy old man Marcus Fenix leading the new generation through his burning home, while fussing about his tomatoes – a fixation he has apparently inherited from his old buddy Dom. The eight minute clip gives us our first look at the ‘DeeBees’, robotic shock troops that come in at least four flavours. First up is a small, rolling drone that seeks the player out before exploding, much like Gears 2’s ticker, and just like the tickers you can swiftly boot them clear. Next up are two humanoid units, one a fairly normal-sized adversary, the other a much larger, sturdier variant called a ‘heavy’, which comes equipped with a short dash to help it evade fire, close distance or even hurdle straight over cover. Lastly, and most interestingly, there’s the Guardian, a shielded airborne unit somewhat reminiscent of Halo 2‘s Enforcer sentinels.
Of course, this new class also brings fresh weaponry to the fight, and all four new guns look like a treat to use. The Enforcer immediately calls to mind Halo 5‘s SMG, though perhaps a little rangier, while the chunky, rectangular Overkill looks like some kind of super-shotgun, absolutely shredding enemies at close range. Then there’s the Embar, a railgun-type rifle that charges up to deliver enormous damage at more of a distance. Lastly, we have a successor to the Mulcher, a triple-barrelled monster called the Tri-Shot that seems like an amalgamation of the aforementioned chaingun and Gears 3‘s utterly ridiculous One-Shot.
One thing that comes to mind watching this new footage is quite how powerful these new weapons look, and it makes me wonder if that means we’ll see these new enemies used fairly sparingly throughout the campaign. Of course, there’s the question of where these ‘DeeBees’ come from, and I wonder if that name is itself a hint, with their creator perhaps being the original trilogy’s resident smart-arse Damon Baird. He’s portrayed throughout the series as a man who can make anything with two sticks and a piece of old gum, so it stands to reason he’d be building things for the new government in a post-war world. They’re clearly out to get JD, Del and Kait – the former two having deserted – and I wonder if they serve as a means to make the Coalition of Ordered Governments something of an antagonist without the developers having to resort to human-on-human combat, something fans didn’t take to very well with 2013’s Judgement.
While the DeeBees are something new thematically, they do mostly fall back on established archetypes, and along with the Swarm drones’ familiarity to the dearly-departed Locust, fans may be feeling that The Coalition are playing it a little too safe. Though as Rod Ferguson, head of The Coalition, has previously said, the team need to do it right before they can do it differently – with their first game, they need to prove they understand the fundamentals of Gears before they go too crazy with it. Happily, everything we’ve seen of Gears of War 4 so far suggests that the Vancouver team know exactly what they’re doing, with their game looking like a proper Gears campaign, but with the addition of some shiny new toys – and some seriously inclement weather – to play with.